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Monday, June 18, 2012

Day 0 - Who what how when?

WHO?
First me, roguedjack, author of Rogue Survivor the first one. I'm French by the way. In case you didn't le know.
Then you guys. You'll get to know what's going on with the project. You'll be able to test early versions. You'll have to worship me like a god and as a reward I'll allow you to try more buggy versions.

WHAT?
"The Rogue Survivor II Project"
Project because it is still in its infancy.
Rogue Survivor II because it is a spinoff/sequel to Rogue Survivor.

This game will be available on PC, Linux and Mac.
It will be realtime 3D with cheesy retrolol graphics. When you'll see the first screens, don't be fooled. The gameplay will have nothing to do with a minecraft clone or a dwarf fortress going 3d thing. As in RS1 the focus will be survival and interactions with people and objects, not interaction with the world topology.
I'll try to get multiplayer in but I might not be able to. The architecture is done with MP in mind but I'm not sure I'll be able to pull it off, MP scares me.

HOW?
I tried various technologies, did proto version in XNA and lwjgl and settled on this :
- Java for the language.
- jME3 for the 3d engine.
- OpenGL 2.0.

So it will run any PC, Linux and Macs provided you have an OpenGL 2.0 compatible card. Should run on pratically everyone computer really. Of course my old laptop Intel lol card does only OpenGL 1.5 and is trolling me.

I've gone with the blocky graphics look as it has a number of advantages from a design and implementation perspective for me, and I'm pretty sure my target audience is ok with lol graphics if the gameplay is good.

I'll explain more things later as we go on.

WHEN?
Considering I'm working on it daily the first playable version shouldn't take forever.
If all goes according to the zombiemaster plan the finished product will be for sale as an indie game and in the meantime you'll be able to try the free and buggy early versions. I'm a dreamer.

This will be a wonderful adventure. See you soon.

36 comments:

  1. What (if anything) is going to happen to Rogue Survivor I?

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    Replies
    1. On hold. But don't worry, if I ever decide to stop developping RS1 I'll release the source.

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  2. So it's okay if I worship you ? Perfect !
    (By the way, that's a great idea you've got here)

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    Replies
    1. Btw if you know a big titted virgin I'd like to perform some err experiments.

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  3. Want nerdish and tecnical explanation and more more more features (and better UI please!)

    ReplyDelete
    Replies
    1. I'll be more active here I promise.
      Not sure about achieving a better UI though :p

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    2. My tip: just write a report for week, just say what you have done. Help you in keep motivated!

      About UI: ask to community for feedback, alwasy amazing idea (and make it moddable too)

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  4. Pretty cool. I've always wanted a more action-based experience like RS. Now, it seems like I'll get it. :)

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  5. HELL YEAH, great news, can't wait for more info! Good luck with your project, I'd love to see it go well.

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  6. Real time? Oh no you le didn't...

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    Replies
    1. Don't worry ma poule you'll like it.

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  7. Just make sure that you don't confuse 'lol graphics' with 'simple graphics'.

    You have to put SOME effort into it :p

    ReplyDelete
    Replies
    1. Hmm well how to put it... If you like RS1 graphics you'll LOVE RS2 :D

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  8. What about using something like GLBasic for development?
    Anyway, count me in on the beta buggy part of things.

    I can do some gfx if needed.

    Good luck!

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    Replies
    1. Java it is. I've already done some coding.

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    2. I get it, by the current video.

      What of gfx? any needed?

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    3. As I plan to sell the game if finished I can't accept volunteer work.

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    4. You could always pull a Kenshi. Cap had people actively helping out before Kenshi hit the alphafunded stage and from what I understood it was a situation where they were going to all be paid a certain percentage based off of the amount of work they did.

      The creator of Kenshi is off in the space known as: www.lofigames.com *dunh dunh dun*. If you're interested in getting assistance from fans and compensating them for their work I'd contact him since he's obviously done it before.

      I'm guessing if you can get some people to help out in a similar fashion it would speed things along. I'm assuming, of course, and I'm also assuming that you wouldn't mind having a few sla . . . I mean, people helping out with meshes, models, and stuff like that (cause' I know I wouldn't). Most projects are different, so who knows.

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  9. RS in 3D, huh...? I'm sceptically looking forward to it. Let's see here... Java, you say? *looks at Android phone lying on the desk*

    In all seriousness, it does sound promising. And scary. Realtime in RS? Oh god. You are aware that I'm going to have to play this, aren't you?

    ReplyDelete
    Replies
    1. No androidness. The phone CPU won't like it ^^
      Sorry that you'll have to play it :(

      Delete
  10. Holy shit! It's going to be epic!

    I played RS1 for a long time but I never thought about the things I didn't like. Maybe if I tell them here it will give you some ideas.

    1. Gun shots doesn't attract enough zombies. Or maybe it's because I got really powerful after reaching day 100.

    2. NPCs doesn't feel... alive. Yeah there are leaders and followers. You can trade and shit. But I expect people to build a big safehouse for themselves and form factions maybe. I want to interact with them more. Why are we the only one who thinks of claiming a building as a safehouse?

    3. Maybe it's just me but I like slower, weaker and hordes of zombies rather than advanced and less zombies.

    4. Not enough building types. More special locations like prisons, forests. There should be more zombies in the cities and less in the suburbs and almost none in forests.

    Well, good luck! BTW, screw MP and lol graphics. I can't wait to play it. I just want to freeze myself and melt the ice after it's released.

    ReplyDelete
    Replies
    1. Epic, shit or epic shit, we'll see.

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  11. Can Have TurnBase to Be turn On cause I like that

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    Replies
    1. No sorry. Turn based turn me on too :(

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    2. But Why can Not just make Chose Real Time and turn based one

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    3. Can't do both. Different types of games.

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    4. It Be done with knight of old republic I And II.But not MMO one

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    5. and Do'nt Say There Have Lot Of money.So you Make Awesome Games That Have More Stuff than More Mainsteam Games

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  12. and need Brony To Help you Because there Highest on Indie Helping and Im one Brony aka Fan Of my little Pony Friendship is magic fandom Fill Male of 13-30

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    Replies
    1. I fuck ponies up the arse, especially the fancy coloured ones.

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